Properties
The main class in Arcade Rotorcraft Controller is RotorcraftBehaviour.cs, which must be attached to any vehicle for it to move.
Property
Type
Description
RotorcraftModel
get; set;
Transform
Returns the Transform for the assigned rotorcraft model.
RotorcraftRigidbody
get; set;
Rigidbody
Returns the Rigidbody assigned to the RotorcraftBehaviour.
RotorcraftSettings
get; set;
RotorcraftBehaviourSettings
Returns the RotorcraftBehaviourSettings for the rotorcraft.
Acceleration
get;
float
How fast the rotorcraft reaches the maxspeed. Range 1 - 150.
DefaultMaxSpeed
get;
float
Returns the MaxSpeed from the Vehicle settings, allowing you to manipulate the MaxSpeed and return to the default value.
MaxSpeed
get; set;
float
How fast your rotorcraft can move.
Range 5 - 750.
BreakSpeed
get;
float
How fast your rotorcraft breaks.
Range 1 - 150.
BoostSpeed
get;
float
The value to increase speed by when boosting, resulting in MaxSpeed+BoostSpeed.
Range 5 - 200.
DefaultSteering
get;
float
Returns Steering from the Vehicle settings.
Steering
get; set;
float
Controls how tight of a turning circle the rotorcraft has (higher value means a tighter turn).
Range 0 - 100.
MaxRollSpeed
get;
float
How fast the rotorcraft moves when rolling left/ right.
Range 1 - 750.
Gravity
get;
float
A multiplier used to determine how quickly the rotorcraft falls to the ground. Range 0 – 20 (higher value results in a faster fall).
ThrottleSpeed
get;
float
The speed at which the rotorcraft moves up/ down.
Range 1 - 100.
Pitch
get;
float
Rotation on the X axis, used in the forward/reverse movement.
Range 0 - 150.
Yaw
get;
float
Rotation on the Z axis, used when turning. If the rotorcraft is stationary, the yaw = 0 and no tilt occurs.
Range 0 - 150.
Roll
get;
float
Rotation on the Z axis, used when moving left/right with the roll (in a strafing movement).
Range 0 - 150.
NearGround
get; private set;
bool
Returns if the vehicle is close to the ground.
OnGround
get; private set;
bool
Returns if the vehicle is grounded.
GroundMask
get;
LayerMask
Returns the layer mask for the ground setting in this rotorcrafts settings.
EngineEnabled
get;
bool
Returns if the engine is currently running.
IsBoosting
get; private set;
bool
Returns if the rotorcraft is currently boosting.
GetVelocitySqrMagnitude
get;
float
Returns the velocity square magnitude of the vehicle as a float.
GetVelocity
get;
Vector3
Returns the velocity of the vehicle as Vecto3.
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